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  • BrainwreckedTech 3:04 pm on January 21, 2011 Permalink | Reply
    Tags: dvd drive, , , home consoles, , ,   

    Why Original Xbox 360 DVD Drives Fail 

    Xbox 360 Logo

    By now, everyone knows that the original Xbox 360 fails due to over-heating issues. Those that have ventured inside (or seen pictures or videos of those that have) know that criminally small GPU heat sink also played a role. And the introduction of the Xbox 360 Slim revealed another piece of the puzzle — the original Xbox 360s won’t shut themselves down if they get too hot.

    But have you ever wondered why the DVD drives fail? (More …)

  • BrainwreckedTech 6:15 am on March 15, 2010 Permalink | Reply
    Tags: , home consoles, , , , ,   

    REVIEW: Left 4 Dead 2 

    Left 4 Dead 2 Cover

    (out of 5)
    Xbox 360 / PC

    Some people are going to hate me for this, but I don’t care. Left 4 Dead 1 had that awesome mix that landed it somewhere between casual and hardcore gaming. Left 4 Dead 2 can be just as addictive as the original, but there are some glaring issues when compared to the first. It feels like Valve listened to all the hardcore gamers verbatim and didn’t stop to think if any of the changes would actually be more fun.

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  • BrainwreckedTech 4:05 am on April 23, 2009 Permalink | Reply
    Tags: , home consoles, , , , , , ,   

    A Disappointing 7th Generation 

    Wii Logo Half
    Xbox 360 Logo Half PS3 Logo Half

    It’s too early to call an end to the current generation of consoles, but after 3½ years I think it’s safe to give a run down on how things have gone. Wrong, that is. Sure, the Xbox 360, PS3, and Wii all came in with a bang but I feel as if we’re hanging on to thin air here.

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    • Chaco 7:59 pm on August 25, 2009 Permalink | Reply

      oh how i do enjoy these. idk why but they’re fun to read even though i knew most of the information in this one haha.

      if anything though it seems like they shouldnt have rushed the 360 out just to beat the competition out of the gates.

      but whatevs mine still has yet to break down and give me 3 red rings even though it cant read discs for shit anymore.

      oh i left you another comment on the triggerheart excelica page too as doodoo head lool

    • Yanis 10:36 am on November 8, 2011 Permalink | Reply

      Hello… Late reply, I know… 🙂

      The reason we’re facing such a large chuck of crap on today’s console is the exact same reason you mentioned… Developers can do whatever they want with the hardware… With this “ease of use” comes another breed of developers… The one-time only’s… The simple guy who tries to develop a game/utility/whatever, spews out some sh*tty thing, then goes on his way to other “endeavours”…

      We can see the exact same phenomenon in the music industry, IMHO… There’s a lot of total crap in that space that’s either done: 1 – By somebody having access to a synthetizer or a computer and a boatload of samples, 2 – By somebody who’s only goal in this is to make some fast ca$h…

      Fortunately, it’s not the case for everybody.. There are some people that still shine in there… But they’re submerged in a sea of content, that’s it’s sometimes difficult to see them… Dilution of talent, in a way…

  • BrainwreckedTech 12:39 pm on March 25, 2009 Permalink | Reply
    Tags: , home consoles, , , , square-enix, ,   

    REVIEW: Final Fantasy XI 


    (out of 5)

    XBox 360 version reviewed

    Let’s start with what I don’t have a problem with first, in case people thing I’m some sort of hack ‘n’ slash noob that could never hope to appreciate a game like this. I don’t have a problem with taking on single enemies that could outright kill me, forcing me to pick a chose my targets. I don’t have a problem being forced to form a party to take on certain tasks. I don’t have a problem with the EXP penalty incurred if you die. The GM’s are courteous and present, and unlike some other games (*cough* Phantasy Star *cough*), active and helpful. The non-instanced, ever-concurrent nature of the game allows for plenty of one-off help from random strangers. The recently-introduced level-syncing system serves as a great incentive for higher-levels to help lower-levels. The auction house system is great, albeit a bit strange for newcomers.

    So Final Fantasy XI definitely has what it takes to be a decent, maybe even great game. However…

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  • BrainwreckedTech 6:54 pm on February 28, 2009 Permalink | Reply
    Tags: capcom, , home consoles, , , , ,   

    REVIEW: Street Fighter IV 


    (out of 5)
    XBox 360 version reviewed

    The 2nd-shortest way to describe the gameplay in Street Fighter IV would be, “Take Super Street Fighter II Turbo, keep all the good ideas from SF3 and Alpha (quick-standing, dashing forward and back, EX Moves, cancels), dump the bad ones (parrying, air blocking, high jumps, turn-around stuns), and thrown in a few extra bits of awesome (focus attacks and ultra combos).” What you get is something that feels more like a sequel to Street Fighter II than Street Fighter III was, with the emphasis of the old chess-like strategy over stringing together long, flashy combos.

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  • BrainwreckedTech 9:57 pm on December 15, 2008 Permalink | Reply
    Tags: , , , , home consoles, , , ,   

    Guitar Hero World Tour Guitars Still Failing 

    GHWT Guitar I would think that a month’s time would be enough for Activision to clear existing inventory of faulty guitars. But nope. On Black Friday (November 28) I picked up a two-guitar set from Guitar Hero: World Tour, and sure enough — after 2 weeks and 18 hours — my strum bar started failing on the up-strum on the newly designed guitar.

    So far so good: Activision has been quick to respond to my online warranty request. But until fixed guitars arrive on store shelves, I’d highly recommend getting Rock Band 2’s guitars instead, which haven’t received the infamy of either Guitar Hero: World Tour’s nor Rock Band 1’s guitars.

    Update: On December 17 I tried calling Activision for the Express RMA process. Their customer service lines are so busy you’ll often get a busy signal once the automated response system transfers you to a live agent. This is annoying as all hell seeing as how you have to navigate the menu every time you call back, eating up at least 2 minutes of long distance time per try, and that they’re only open 9am-5pm Pacific Time. I eventually did get through, and the process was quick after that. I just wish there was a direct line to their live customer service line so you could repeat-dial the line.

  • BrainwreckedTech 12:21 am on December 11, 2008 Permalink | Reply
    Tags: , , home consoles, , , , ,   

    REVIEW: Mirror’s Edge 

    3 1/2 stars

    (out of 5)
    XBox 360 version reviewed

    Mirror’s Edge from DICE is a good example what happens when you take a great concept and shoddily execute it. Here we have unique “strong color” environments to run around in, unique controls to make otherwise-impossible moves possible, and some neat special effects like tunnel-visioning the player’s perspective as they move faster. And they’re all marred by one aspect that no one paid much attention to in game testing: WHERE THE HELL AM I SUPPOSED TO GO? I found myself dying more than any other in game in recent history due to making blind jumps, being rushed to make jumps, or being utterly confused as to where to go next during a police chase and having them catch up to me.

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    • Glo the Legend 12:27 am on March 1, 2009 Permalink | Reply

      This might be long…bullets in letter form I say

      A) It was easy to move around. I turned runners vision off, and it was still easy. This game was not confusing to me in the least, in fact, I wish it were more confusing.

      B) I agree, a lot of it was unrealistic, ie guys with guns would decide to hit you instead of shoot you, which would be the obvious decision for most people when they are trying to kill you. But, if you wanted this GAME to be more realistic, then you would have a 2 minute game, because you would die, first try, every single time. This is because most human beings, without any protection, would usually die when shot in the head. Is that fun? No. That sucks. One level that pissed me off was the one where you have to run out to the garage and jump onto the red catwalk, where an armed gunman was standing, shooting you. and you would have to disarm said gunman right when you climbed up the ledge. The reason why it pissed me off was because you would always die in midair, because you would get shot by the armed gunman, and there was nothing to prevent this. It was luck that you could make it up to said catwalk and disarm said armed gunman. Bullocks. Armed gunman.

      C) Faith is obviously magic, because she can heal herself when she is shot, simply by not getting hit for a short time after that. This has nothing to do with anything, and in fact she is not really magic, I just thought I’d let you know.

      D) You gave it 4/5 stars, and while although I gave this game 10/10 because I have become healthily obsessed with it (as opposed to unhealthily obsessed), I can’t disagree with any statement you made (except that it wasn’t hard to get around. Fuck, figuring out where to go, and making guesses was the best part. Just run where you would if you were being chased by armed gunman). So I guess the main theme that I am attempting to have you extract from this heap of jumbled, disorganized truth, is that you aren’t good at playing video games, all based on this one reveiw.

      Fun Fact: The phrase “armed gunman” was the most used phrase in this comment.

      • brainwreckedtech 9:48 pm on March 1, 2009 Permalink | Reply

        Ah, the fanboyish 10/10, “you suck at video games,” and “my word is truth.” If you enjoyed this game, great, but I wasn’t the only who found the game infuriating at times. Check out Gamespot or Zero Punctuation some time, or even some of your on-line gaming friends. I don’t see how beating the game in one sitting equates to me sucking. Fun fact: I rated the game 3.5 out of 5, not 4 out of 5.

  • BrainwreckedTech 4:57 am on July 26, 2008 Permalink | Reply
    Tags: , home consoles, , , ,   

    Phantasy Star Universe Doomsday August 1st 

    In light of a slew of foul-ups by Sega, American Phantasy Star Universe players have dwindled near the point of non-existence. The remaining PSU players have deemed the next scheduled update, which has finally been confirmed for August 1st, as Doomsday — the last day Sega has to not screw up or risk losing a another swath of players. (And even then, Sega can very well consider every scheduled update afterwards a Doomsday as well.)

    As a participant on the PSO-World forums, I decided to bring this discussion here to widen the audience.

    The screw-ups that PSU players have had enough of include:

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  • BrainwreckedTech 3:14 pm on March 24, 2008 Permalink | Reply
    Tags: censorship, , home consoles, , triggerheart exelica, , warashi,   

    Brainwrecked Censorship In Triggerheart Exelica 

    Triggerheart Exelica Boxart Disclaimer: This post is about American censorship and the cultural norm differences between the United States of America and Japan. In order to do that, I’m going to have to show you some stuff that’s deemed perfectly acceptable in Japan but not quite so in the US. Not 100% safe for work. You have been warned.

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    • Kudou-Yusaku 11:02 pm on July 10, 2008 Permalink | Reply

      I’m a bit confused about the rant. I didn’t really understand if you were for or against the censoring, I guess. I didn’t understand what you meant by clean-shaven either, because that makes me think of the groin area and I don’t know any other way that term applies when talking about censoring, but there is no nudity. I can’t say I agree about the game needing a T rating just because of a female figure.

      So yeah, I’m just a bit confused.

    • brainwreckedtech 12:29 pm on July 12, 2008 Permalink | Reply

      I’m mostly against it, but my gripe here was that the censorship was applied unevenly in the game for its US translation.
      And you guessed right about the clean-shaven part. The point on this comment is that Faintear’s uniform is way too low-cut for “our standards.” But while it got the boot in one part of the game, it remained in tact in another.

    • Daniel 4:03 am on August 15, 2008 Permalink | Reply

      what the hell is our standards this is the USA the land of the so called free in Japan there schools r top of the line they have way more coltsher then we do honistly do you hear anything bad from them then the fact that 75% of us in the US hate other races I hear more bad things from here then there and I love this game it brings out the good in ppl the true pervs r the ones that notice it 1st and if your going to freak out over it ask any kid that is 13 and younger and they most likely will say they did not notice!!!

    • brainwreckedtech 4:34 am on August 15, 2008 Permalink | Reply

      People might take you more seriously if you learned to capitalize, punctuate, and spell.
      “Our standards” (note the quotes, used here for sarcasm) would be the standards imposed on us from the most vocal right-wing religious nuts. You know, the people who hound the FCC over every little utterance of anything that can be considered remotely profane or any little slip of something that can be considered slightly pornographic? The sarcasm comes in when you realize not everyone has the same standards, yet my admittedly straw “people” (see what I did there?) have imposed their point of views on to the rest of the nation in law.
      Any kid 10 (ESRB rating) through 13 who has had the talk with their parents about the birds and the bees AND says they didn’t notice the few sexy bits thrown into Triggerheart Exelica is lying through their teeth. I might be 30 as of this writing, but my childhood isn’t THAT far into the past.
      As far as bringing out the good in people: lol wut? Are you trying to become P Diddy or something?
      Japanese game, Japanese sensibilities. Pervy stuff is prevalent in Japanese culture. Deal with it.

    • doodoo head 7:43 pm on August 25, 2009 Permalink | Reply

      Nice rant.. I don’t know if I read it all to see if what was taken or because you write so well, either way nice job.

    • xXyesac100Xx 9:01 am on October 11, 2010 Permalink | Reply

      I agree both with your observations about censorship inconsistency, and on the far-right nuts (and this comes from a Church of God Republican). What exactly would have been the problem with leaving all the original stuff in the game, and just giving it a T rating? Better to do that than to start butchering someone’s work just because you don’t like it.

      • BrainwreckedTech 3:22 am on October 13, 2010 Permalink | Reply

        I’m glad you bring up the T rating now, because I get to lay into this crap just a little bit more. Not too long ago Deathsmiles was released in the US with a T rating. There is NOTHING remotely revealing in that game EXCEPT A SINGLE END-GAME SCREEN FOR A SINGLE CHARACTER. That’s right — 5 characters with 2 endings each and ONE is a bath tub scene. And it wasn’t censored to bring it down to a T rating — that’s the way it was in the JP arcades.

        Kudos to Aksys for remaining faithful to the original. The demographic that can play E10 but not T is pretty slim, further eroded by parents that may judge some T games may be suitable for their pre-teens.

  • BrainwreckedTech 10:14 pm on March 18, 2008 Permalink | Reply
    Tags: , , , home consoles, , ,   

    Microsoft Locking Out Nyko Batteries? Update 

    Microsoft Logo
    Nyko Logo

    In my last post, I got the sneaking suspicion that Microsoft was attempting to lock out 3rd parties from controller accessories. Turns out I was right.

    (More …)

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